I'm not sure how one layouts a GUI, e.g. buttons, edit boxes, text and etc., when one is given measurements in pixels.
As in Microsofts's GUI Guidelines all the specifics are given in distances of pixels. How does one transform that into actual distances when using another editor besides a Microsoft editor?
Thanks
The dimensions of a dialog window, of all elements within the dialog window and their positions are defined in dialog units (DLU) and not in pixels, see About Dialog Boxes.
A dialog is therefore not of fixed size in pixels. The size depends on the font set for the dialog. In the *.rc file you can see the font of a dialog above the line with the keyword BEGIN.
See also How to calculate dialog box units based on the current font in Visual C++ and Correlation between DPI and dialog units
So if you are not using a resource editor and instead a text editor to edit the dialog resources directly in the *.rc file, you have definitely a problem. I can only suggest not to do that.