How to load list object Data in Unity? I want 10 levels assigned to 10 buttons. I think use jsonNode. Hope everybody helps, please.
I don't want to do it like this. Does anyone have a faster way?
[Serializable]
public class LoadLevel{
public Level level1
public Level level2
public Level level3
...
}
My data file looks like this:
{
"level1": {
"LevelHeight": 320,
"Stars": [],
"LevelID": 85,
"LevelTime": 90,
"LevelWidth": 820
},
"level2": {
"LevelHeight": 320,
"Stars": [],
"LevelID": 88,
"LevelTime": 90,
"LevelWidth": 1170
}
}
You can load data to array, and get level by index in array with the same index of array buttons.