How to load list object Data in Unity? I want 10 levels assigned to 10 buttons. I think use jsonNode. Hope everybody helps, please.
I don't want to do it like this. Does anyone have a faster way?
[Serializable]
public class LoadLevel{
   public Level level1
   public Level level2
   public Level level3
...
}
My data file looks like this:
{
   "level1": {
        "LevelHeight": 320,
        "Stars": [],
        "LevelID": 85,
        "LevelTime": 90,
        "LevelWidth": 820
    },
   "level2": {
        "LevelHeight": 320,
        "Stars": [],
        "LevelID": 88,
        "LevelTime": 90,
        "LevelWidth": 1170
    }
}
 
                        
You can load data to array, and get level by index in array with the same index of array buttons.