I have multiple Unity3d applications (projects). But the underlying scenes and assets are meant to be common across these different applications. Right now, I am having to manually copy the assets folder across the different projects before a build is taken.
How can I make my Unity project refer to a common assets folder (shared between more than one Unity project)?
Is this possible ?
You should be able to do this with symbolic links.
If you are using windows:
https://learn.microsoft.com/en-us/windows-server/administration/windows-commands/mklink
For example:
Or on a Unix system:
For example: