How to merge two Drawables dynamically in Android?

12.8k Views Asked by At

so I have two different Drawables which I need to merge and get a single Drawable at runtime. I want the first Drawable to be at the top and the other one at the bottom. I came across LayerDrawable and it looks like it's exactly what I need, but I'm having trouble trying to arrange the Drawables.

So I have an ImageButton which is 48x48 dp and this is where the final Drawable goes. The first Drawable is a plus button (20x20 dp) and the second one is a small dot (4x4 dp) below the plus button.

The plus button Drawable is loaded using font glyphs. I'm creating the dot button Drawable using this xml snippet:

<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android" 
       android:shape="oval">
    <solid
        android:color="@color/white_40"/>
    <size
        android:width="4dp"
        android:height="4dp"/>
</shape>

My first approach was to just add both Drawables to the LayerDrawable, but when I do that, the width/height attributes of the dot specified in the xml are ignored, and it stretches to cover the plus icon.

LayerDrawable finalDrawable = new LayerDrawable(new Drawable[] {plusIcon, dotIcon});

The above results in this:



The second approach I tried was by using setLayerInset to try and position the two Drawables.

    LayerDrawable finalDrawable = new LayerDrawable(new Drawable[] {plusIcon, dotIcon});
    finalDrawable.setLayerInset(0, 0, 0, 0, 0);
    finalDrawable.setLayerInset(1, dp(22), dp(44), dp(22), 0);

The above code snippet ended up placing the dot in the correct position, but it also started affecting the position and size of the plus button and it ended up looking like this:
enter image description here

But what I really want is to have the plus button in the centre of the ImageButton and the plus icon just below it. Does anyone have an idea where I'm going wrong and how can I position the two drawables correctly?

PS: My app supports API 15+, so I can't use a bunch of methods from LayerDrawable's API like setLayerGravity, `setPaddingMode, etc.

2

There are 2 best solutions below

6
On BEST ANSWER

Edit

This code will work on API levels below 23:

ImageButton button = (ImageButton) findViewById(R.id.button);

Drawable plusIcon = ContextCompat.getDrawable(this, R.drawable.plus);
Drawable dotIcon = ContextCompat.getDrawable(this, R.drawable.oval);

int horizontalInset = (plusIcon.getIntrinsicWidth() - dotIcon.getIntrinsicWidth()) / 2;

LayerDrawable finalDrawable = new LayerDrawable(new Drawable[] {plusIcon, dotIcon});
finalDrawable.setLayerInset(0, 0, 0, 0, dotIcon.getIntrinsicHeight());
finalDrawable.setLayerInset(1, horizontalInset, plusIcon.getIntrinsicHeight(), horizontalInset, 0);

button.setImageDrawable(finalDrawable);

Original

The following code works for me:

ImageButton button = (ImageButton) findViewById(R.id.button);

Drawable plusIcon = ContextCompat.getDrawable(this, R.drawable.plus);
Drawable dotIcon = ContextCompat.getDrawable(this, R.drawable.oval);

LayerDrawable finalDrawable = new LayerDrawable(new Drawable[] {plusIcon, dotIcon});
finalDrawable.setLayerInsetBottom(0, dotIcon.getIntrinsicHeight());
finalDrawable.setLayerGravity(1, Gravity.BOTTOM | Gravity.CENTER_HORIZONTAL);

button.setImageDrawable(finalDrawable);

This produces the following ui:

enter image description here

0
On

This is how i solved this:

final View view = findViewById(R.id.view_in_layout);

Drawable bottom = ContextCompat.getDrawable(context, R.drawable.ic_bottom);
Drawable top = ContextCompat.getDrawable(context, R.drawable.ic_top);

//bottom = index 0, top = index 1
final LayerDrawable layer = new LayerDrawable(new Drawable[]{bottom, top});

view.addOnLayoutChangeListener(new View.OnLayoutChangeListener() {
    @Override
    public void onLayoutChange(View v, int left, int top, int right, int bottom,
                  int oldLeft, int oldTop, int oldRight, int oldBottom) {
        //get the real height after it is calculated
        int height = view.getHeight();
        //set the height half of the available space for example purposes,
        //the drawables will have half of the available height
        int halfHeight = height / 2;
        //the bottom drawable need to start when the top drawable ends
        layer.setLayerInset(0, 0, halfHeight, 0, 0);
        //the top drawable need to end before the bottom drawable starts
        layer.setLayerInset(1, 0, 0, 0, halfHeight);

        view.setBackground(layer);
        view.removeOnLayoutChangeListener(this);
    }
});

You can choose different dimensions for your drawables or moving them with the indexes. I used View.OnLayoutChangeListener(...) for example to wait for the current available height of the view