I started UE4 and Oculus Go development 2 days ago. I saw youtube videos where the people were able to instantly connect the device to UE4.
I followed full documentation. Turned on developer mode, Installed Android SDK, enabled the plugin and every small step in the docs.
Now when I connect Oculus go via USB it is shown in Launch options with the name 'Pacific(something)' and I deployed the starter VR project on but nothing was moving. How to control it on Oculus?
Second thing, the VR preview remains grayed out no matter what I do.
UE4 version - 4.20.3
Machine - Windows (i5, 8GB)
Thanks.