I have started a project making a game using cocos2d-x and Visual Studio (c++). I was wondering if anyone had any tips on how it should be structured, purely theoretical?
I've already done a decent amount, I have a menu set-up with some buttons etc, I have a player class which i load in when you press play.
Should I have an enemy class? To create and deal with those. I want to keep track on how many enemies are spawned in so I can do stuff based on that.
How do you recommend I switch between levels?
Also what file format should i store data in?
Looking for theoretical tips about building a game!
best regards, a fresh face.
Search the Internet... what you are asking is very high level. Just find a tutorial and follow it :)
This website has loads of good stuff.