How do I create a tiled image background using the compositor API?
D2D bitmap brushes have SetExtendModeX/Y, but CompositionSurfaceBrush don't seem to have an equivalent.
TileEffect is marked "NoComposition".
I'd like to avoid creating screen-sized sufraces and tiling "manually" (i.e. with D2D).
BorderEffectis what I was looking for. It works with composition and supports the same extend modes as a D2D bitmap brush.