Currently in debug visualizer, I know I can drag the mouse to swivel the rotation of the camera. Additionally, I can use the mouse wheel to zoom in and out.
But what about translating the camera? Say, along the XYZ world frame axises. Or even along the XYZ camera frame axises. This would make focusing on my object much much easier in the visual debugger. Is this possible?
One solution I implemented uses keystroke events as shown here to reset the target position at least along the X and Y axis