I am new in unity3d. I normally use PlayerPrefs to store data like scores, coins etc in my game. I am working on a game in which I need to make dynamic database which can be alter by server side.
Can I use asset bundle for it? Can anyone provide me the step by step implementation of database via asset bundle. How can I store integer , list and arrays into asset bundle ?
Is there any other options except asset bundle to make database.
Even a little help would be appreciated. Thanks in advance. :-)
AssetBundles are not supposed to be used as databases. From the documentation:
So you could create AssetBundles with Unity Pro for your game to download from a server; new levels, character customisations, IAP, etc.
SQLite is more what you like. Many people use it in games. Here is a video tutorial explaining how to use it in Unity.