How to use .exe from VS2013 in UWP app passing AppContainer check?

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I am new to UWP and I have:

  • a game for UWP(Windows 10 only exported from Unity)
  • an executable (.exe) file (configuration generator for game, simple winform builded in VS2013 .Net 4.5)

When I call my exe from game it works perfect. Launching by FullTrustProcessLauncher:(https://learn.microsoft.com/en-us/uwp/api/windows.applicationmodel.fulltrustprocesslauncher)

But when I upload my game in MS Store. It failed some checking:

"%PATH_TO_EXE%/*.exe has failed the AppContainerCheck check."

I understand what is it but I am so confused because of reading docs about UWP, AppContainerCheck and etc

I installed VS2019 and import my project but I don't understand what I have to do. I have some variants:

I understand that my exe-file must be run in an app container but how to rebuild my exe from VS2013 in VS2019 to pass the AppContainerCheck check?

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