My question is: If you have consumed all the available video ram, and attempt to create a new texture (SDL), will normal ram be used automatically instead of video ram? Or, will you have to attempt to use a surface (SDL), which uses normal ram? In the event you are unable to free the video ram for use for whatever reason.
If you have consumed all the video ram, will an SDL Texture automatically use normal Ram?
395 Views Asked by AudioBubble At
1
There are 1 best solutions below
Related Questions in C++
- How to apply styles to slot element in Svelte?
- How to debounce / throttle with Svelte?
- Firebase deployng Sapper app as cloud function failed
- Joomla add 3rd party component
- Svelte: is there a way to cache the api result in a way that it won't trigger the api call everytime the component renders?
- Svelte Derived Store atomic / debounced updates
- Can Svelte.js be used for data driven templates?
- Raised-bed with svelte
- svelte event parameter type for typescript
- How can I add a slide up effect to deleting a record in Svelte?
Related Questions in SDL-2
- How to apply styles to slot element in Svelte?
- How to debounce / throttle with Svelte?
- Firebase deployng Sapper app as cloud function failed
- Joomla add 3rd party component
- Svelte: is there a way to cache the api result in a way that it won't trigger the api call everytime the component renders?
- Svelte Derived Store atomic / debounced updates
- Can Svelte.js be used for data driven templates?
- Raised-bed with svelte
- svelte event parameter type for typescript
- How can I add a slide up effect to deleting a record in Svelte?
Related Questions in RAM
- How to apply styles to slot element in Svelte?
- How to debounce / throttle with Svelte?
- Firebase deployng Sapper app as cloud function failed
- Joomla add 3rd party component
- Svelte: is there a way to cache the api result in a way that it won't trigger the api call everytime the component renders?
- Svelte Derived Store atomic / debounced updates
- Can Svelte.js be used for data driven templates?
- Raised-bed with svelte
- svelte event parameter type for typescript
- How can I add a slide up effect to deleting a record in Svelte?
Related Questions in VRAM
- How to apply styles to slot element in Svelte?
- How to debounce / throttle with Svelte?
- Firebase deployng Sapper app as cloud function failed
- Joomla add 3rd party component
- Svelte: is there a way to cache the api result in a way that it won't trigger the api call everytime the component renders?
- Svelte Derived Store atomic / debounced updates
- Can Svelte.js be used for data driven templates?
- Raised-bed with svelte
- svelte event parameter type for typescript
- How can I add a slide up effect to deleting a record in Svelte?
Trending Questions
- UIImageView Frame Doesn't Reflect Constraints
- Is it possible to use adb commands to click on a view by finding its ID?
- How to create a new web character symbol recognizable by html/javascript?
- Why isn't my CSS3 animation smooth in Google Chrome (but very smooth on other browsers)?
- Heap Gives Page Fault
- Connect ffmpeg to Visual Studio 2008
- Both Object- and ValueAnimator jumps when Duration is set above API LvL 24
- How to avoid default initialization of objects in std::vector?
- second argument of the command line arguments in a format other than char** argv or char* argv[]
- How to improve efficiency of algorithm which generates next lexicographic permutation?
- Navigating to the another actvity app getting crash in android
- How to read the particular message format in android and store in sqlite database?
- Resetting inventory status after order is cancelled
- Efficiently compute powers of X in SSE/AVX
- Insert into an external database using ajax and php : POST 500 (Internal Server Error)
Popular # Hahtags
Popular Questions
- How do I undo the most recent local commits in Git?
- How can I remove a specific item from an array in JavaScript?
- How do I delete a Git branch locally and remotely?
- Find all files containing a specific text (string) on Linux?
- How do I revert a Git repository to a previous commit?
- How do I create an HTML button that acts like a link?
- How do I check out a remote Git branch?
- How do I force "git pull" to overwrite local files?
- How do I list all files of a directory?
- How to check whether a string contains a substring in JavaScript?
- How do I redirect to another webpage?
- How can I iterate over rows in a Pandas DataFrame?
- How do I convert a String to an int in Java?
- Does Python have a string 'contains' substring method?
- How do I check if a string contains a specific word?
Driver dependent, software renderer uses system memory obviously. GL based implementations use video memory, what happens when OpenGL runs out of memory is up to the driver, most likely it will end up in system memory.
Technically, you have no guarantee that there even is such a thing as video memory, OpenGL is just supposed to store it in the "most practical location", definition of that depends on the hardware (think hybrid memory, there is no difference in that case).
TL;DR; Yes, textures will be stored where there is space for them.