I am trying to implement a texture image as described in this tutorial using Python and skimage.
The issue is to move a 7x7 window over a large raster and replace the center of each pixel with the calculated texture from the 7x7 window. I manage to do this with the code below, but I see no other way than looping through each individual pixel, which is very slow.
One software package does that in a few seconds, so there must be some other way ... is there?
Here the code that works but is very slow ...
import matplotlib.pyplot as plt
import gdal, gdalconst
import numpy as np
from skimage.feature import greycomatrix, greycoprops
filename = "//mnt//glaciology//RS2_20140101.jpg"
outfilename = "//home//max//Documents//GLCM_contrast.tif"
sarfile = gdal.Open(filename, gdalconst.GA_ReadOnly)
sarraster = sarfile.ReadAsArray()
#sarraster is satellite image, testraster will receive texture
testraster = np.copy(sarraster)
testraster[:] = 0
for i in range(testraster.shape[0] ):
print i,
for j in range(testraster.shape[1] ):
#windows needs to fit completely in image
if i <3 or j <3:
continue
if i > (testraster.shape[0] - 4) or j > (testraster.shape[0] - 4):
continue
#Calculate GLCM on a 7x7 window
glcm_window = sarraster[i-3: i+4, j-3 : j+4]
glcm = greycomatrix(glcm_window, [1], [0], symmetric = True, normed = True )
#Calculate contrast and replace center pixel
contrast = greycoprops(glcm, 'contrast')
testraster[i,j]= contrast
sarplot = plt.imshow(testraster, cmap = 'gray')
Results:
I had the same problem, different data. Here is a script I wrote that uses parallel processing and a sliding window approach:
This script calculates GLCM properties for a defined window size, with no overlap between adjacent windows.