There is any way with code to export a .png or .tga file to local disk in Unity? I need to write a converter that loads asset bundles and converts them to the original source image files. I need to create those files, in a way that anyone could open them with Photoshop, for instance. Any idea about how to do it?
Thanks. David
You can save image in TGA format using Encode To TGA plugin: http://u3d.as/rWt