I ran into a problem yesterday when my application was rejected. Apparently the images are not being displayed on the actual Apple Watch, however they are being displayed in the simulator. I even tried resetting the simulator and can't replicate the problem that occurred for the apple employee. So I am just wondering what the correct way to add/display images on the apple watch is, such so that they will be displayed properly on the actual hard device?
Code:
.h
@property (strong, nonatomic) IBOutlet WKInterfaceImage *imageHeliLeft;
@property (strong, nonatomic) IBOutlet WKInterfaceImage *imageHeliRight;
@property (strong, nonatomic) IBOutlet WKInterfaceImage *imageHeliCenter;
@property (strong, nonatomic) IBOutlet WKInterfaceImage *imageObsTL;
@property (strong, nonatomic) IBOutlet WKInterfaceImage *imageObsTM;
@property (strong, nonatomic) IBOutlet WKInterfaceImage *imageObsTR;
@property (strong, nonatomic) IBOutlet WKInterfaceImage *imageObsML;
@property (strong, nonatomic) IBOutlet WKInterfaceImage *imageObsMM;
@property (strong, nonatomic) IBOutlet WKInterfaceImage *imageObsMR;
@property (strong, nonatomic) IBOutlet WKInterfaceImage *imageObsBL;
@property (strong, nonatomic) IBOutlet WKInterfaceImage *imageObsBM;
@property (strong, nonatomic) IBOutlet WKInterfaceImage *imageObsBR;
.m When I actually set an image programmatically
[self.imageHeliLeft setImageNamed:@"helicopter_1"];
Other wise I used the interface builder to set the image
Verify the filenames are correct and the images are placed in the correct target's asset library.
WatchKit Images
It is recommended that you place image resource files in the bundle of your WatchKit app (not in your WatchKit extension’s bundle). Placing them in the WatchKit app bundle lets you use the setImageNamed: method of this class to specify the animated image. Setting them using that method offers better performance by eliminating the need to transfer the images from the user’s iPhone to the Apple Watch. The other methods for setting an image must wirelessly send the UIImage object or image data that you provide to Apple Watch.