I am working on a game where I need to Instantiate TMP text as a gameobject (tried instantiating as TMP text but wouldn't appear in the list where I add the objects). I change the text value while instantiating and that works but even though the prefab text has max opacity the text appears with 0 opacity. Thank you in advance for your help!
Instantiated Text mesh pro game object appears with no opacaty
736 Views Asked by user4821 At
0
There are 0 best solutions below
Related Questions in UNITY-GAME-ENGINE
- Using arrow keys to rotate an object
- know object behind another object is fully visible
- Unity3d AudioSource not creatable
- Unity3d - Input.GetKey returns true more than once
- Flurry Ads on Unity3D with Prime31 plugin
- Make screenshot of DirectX window that is hidden and doesn't have focus
- Coroutine being detected as inactive despite being active
- Unity3D: Adding charged force in relation to position
- Unity - Particles emitting non-random
- 3d mouse aim camera 3rd person vertical C#
- Unity: How would I go about creating a power up system?
- Unity - Gui Button issues (Android)
- Unity3d strange Collider behaviour
- Start() function doesn't work properly after Application.LoadLevel
- Gravity works weird
Related Questions in TEXTMESHPRO
- Unity TextMeshPro input always has a length of 1 even after doing Trim()
- TextMeshPro reinstalled but not showing under ''Window'' menu
- Unity Text(Legacy) disapears on WebGL build
- Cyrillic is not displayed in TextMeshPro
- Fatal error in Unity CIL Linker - Problem with TMPro with IL2CPP
- Access TextMesh Pro Texture Tiling and Offset how?
- How to print string from json file into TMP_Text in Unity/C#?
- Unity - Updating Font Size tags in TMPro Stylesheet on runtime?
- Instantiated Text mesh pro game object appears with no opacaty
- How to get support all type of fonts in unity3d textmeshpro
- How to detect clicks on a dynamically updated TextMeshProUI text?
- How to display text in Unity game
- How do I resolve this Collection Modified Error?
- TextMesh Pro Area Type Feature like in Illustrator
- Changing TextMeshPro Text which is child of 2D Sprite via script in Unity
Trending Questions
- UIImageView Frame Doesn't Reflect Constraints
- Is it possible to use adb commands to click on a view by finding its ID?
- How to create a new web character symbol recognizable by html/javascript?
- Why isn't my CSS3 animation smooth in Google Chrome (but very smooth on other browsers)?
- Heap Gives Page Fault
- Connect ffmpeg to Visual Studio 2008
- Both Object- and ValueAnimator jumps when Duration is set above API LvL 24
- How to avoid default initialization of objects in std::vector?
- second argument of the command line arguments in a format other than char** argv or char* argv[]
- How to improve efficiency of algorithm which generates next lexicographic permutation?
- Navigating to the another actvity app getting crash in android
- How to read the particular message format in android and store in sqlite database?
- Resetting inventory status after order is cancelled
- Efficiently compute powers of X in SSE/AVX
- Insert into an external database using ajax and php : POST 500 (Internal Server Error)
Popular Questions
- How do I undo the most recent local commits in Git?
- How can I remove a specific item from an array in JavaScript?
- How do I delete a Git branch locally and remotely?
- Find all files containing a specific text (string) on Linux?
- How do I revert a Git repository to a previous commit?
- How do I create an HTML button that acts like a link?
- How do I check out a remote Git branch?
- How do I force "git pull" to overwrite local files?
- How do I list all files of a directory?
- How to check whether a string contains a substring in JavaScript?
- How do I redirect to another webpage?
- How can I iterate over rows in a Pandas DataFrame?
- How do I convert a String to an int in Java?
- Does Python have a string 'contains' substring method?
- How do I check if a string contains a specific word?