When I make projects with C++, I often use doxygen to generate the documentations, doxygen has a neat feature that generates interactive dependency graphs (like call dependencies, inheritance dependencies etc...)
This tool, embedded in the html docs, allows you to zoom in and out and drag things around.
I am trying to generate a dependency graph for the current crates of a project, this looks like this:
The image is generated using depgraph.
I have 2 issues.
Issue 1) is, as the dependency graph grows, the image becomes harder and harder to read:
This could be solved by having a zoom and pan feature like doxygen, but I have got no idea how to generate and inject that kind of html (and maybe js?) into the autodocs from rustod.
Issue 2) is that the svg file is unaffected by the css and having the white and black color scheme looks kinda ugly, this is less important but it would be nice if the svg could mirror the css theme.


Rustdoc allows for the injection of custom CSS and HTML/JS before and after the generated content. You can do this via various command-line arguments.
see: https://doc.rust-lang.org/rustdoc/command-line-arguments.html
To add custom HTML to the header you can use the
--html-in-headerargument.Where
header.htmlis your custom header HTMLsee: https://doc.rust-lang.org/rustdoc/command-line-arguments.html#--html-before-content-include-more-html-before-the-content
Where
extra.htmlis your custom HTML to include after the content.see: https://doc.rust-lang.org/rustdoc/command-line-arguments.html#--html-after-content-include-more-html-after-the-content
Finally for custom CSS
Where
extra.cssis your custom css definitions.see: https://doc.rust-lang.org/rustdoc/command-line-arguments.html#-e--extend-css-extend-rustdocs-css
Unfortunately I don't have any example rust doc html - so it is hard to say exactly what should be included in your injected HTML/CSS/JS to achieve your desired results. My suggestion is that you try and if you get stuck to ask a more specific question and provide an example of the code.