I'm building a responsive website with SASS/Compass, and I'm including retina icons (using generated sprites). I include the icons in my .scss with a mixin.
My retina icons mixin:
// Retina icons
@mixin sprite-background($name, $xpos: 0px, $ypos: 0px, $xpos2x: $xpos, $ypos2x: $ypos, $size: image-width(sprite-file($icons, $name))) {
background-image: sprite-url($icons);
background-position: sprite-position($icons, $name, $xpos, $ypos);
background-repeat: no-repeat;
display: block;
@media all and ($pixel-ratio) {
@if (sprite-position($icons, $name) != sprite-position($icons2x, $name)) {
background-position: $xpos2x $ypos2x;
}
@include background-size($size auto);
background-image: sprite-url($icons2x);
}
}
Variable:
$pixel-ratio: "-webkit-min-device-pixel-ratio: 1.5), (-o-min-device-pixel-ratio: 3/2), (min-device-pixel-ratio: 1.5";
Usage:
.selector {
@include sprite-background(clock_small, 0px, 2px, 0px, -1013px, 45px);
}
The problem I have is that Internet Explorer 8 is using my retina sprite as background-image
, and fails on the background-size
. I know IE8 doesn't support background-size
so its being ignored, but this means that my icon positioning is incorrect.
Using javascript you can find out your current pixelratio:
alert(window.devicePixelRatio);
This alerts: undefined
in Internet Explorer.
How come that my "retina media query" accepts undefined
as a valid number, and executes its css? Is there any workaround for this?
You can assign the default value for devicePixelRatio, if it is undefined