Hello I've made an iOS game named 'Racing Horses' and published it to App Store. It was fine with playing on iOS 8.x.x, but after I installed iOS 9 Beta 3, in the same game (same codes), iPhone cannot recognize multiple touches. I have to leave my finger to make the next touch. But it was not like this, I could make a new tap even if I still hold my previous tap. What is the problem, what should I do?
iOS 9, Xcode 7, Multitouch with SpriteKit
2.1k Views Asked by white5tone At
3
I had the same problem on a game launched this summer.
I had to explicitly enable multiple touch in the
SKScene
:Here's more detail - The game uses sub-classes of
SKSpriteNode
. They test for number of touches depending on the the sprite. In the sub-class: