I have an app that fully supports iPhone 6 plus. I just converted it into universal app and I observe that iPad is able to catch up all the assets in highest resolution - not sure if it is using @3x version or @2x version. I am wondering if the requirement of putting @2x~ipad assets is redundant, or there will be problems if the app is run on an iPad running iOS 7 ? FYI, I use size classes and storyboards.
iPad assets in Universal app on iOS 8
611 Views Asked by Deepak Sharma At
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Following this table I made, if you are naming your assets
@2x, and@3xlike you mentioned than the iPad will pick@2xfor iPad 3 and newer.@3xdoes not currently apply to any iPad on the market. Hope that helps.