I want to optimize my app for iPhone 6 and iPhone 6+
But I have a launch screen size problem.
I created a simple project, and AppDelegate's code is:
#import "AppDelegate.h"
#import "ViewControllerOne.h" //xib screen size is 4 inch.
#import "ViewControllerTwo.h" // xib screen size is 4.7 inch.
#import "ViewControllerThree.h" // xib screen size is 5.5 inch.
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after application launch.
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone) {
if ([UIScreen mainScreen].bounds.size.height == 568.0) {//4 inch
ViewControllerOne *first = [[ViewControllerOne alloc]init];
UINavigationController *navigation = [[UINavigationController alloc]initWithRootViewController:first];
self.window.rootViewController = navigation;
}
else if ([UIScreen mainScreen].bounds.size.height == 667.0){//4.7inch
ViewControllerTwo * second = [[ViewControllerTwo alloc]init];
UINavigationController *navigation = [[UINavigationController alloc]initWithRootViewController:second];
self.window.rootViewController = navigation;
}
else if ([UIScreen mainScreen].bounds.size.height == 736.0){//5.5inch
ViewControllerThree *third = [[ViewControllerThree alloc]init];
UINavigationController *navigation = [[UINavigationController alloc]initWithRootViewController:third];
self.window.rootViewController = navigation;
}
}
self.window.backgroundColor = [UIColor whiteColor];
[self.window makeKeyAndVisible];
return YES;
}
@end
When I run iPhone 6 or iPhone 6+ simulator, it always appears 4inch screen when I run this project.(I included three launch image([email protected], [email protected], [email protected]) also.
What I have to do to resolve this problem.
I checked others question that similar to mine, and used their code, but all of those not works. That is maybe my technical skills relatively row.
Once you specify the images in Assets Catalog you will see the right images
Go to YourAppTarget> General> App Icons and Launch Images> Launch Image Source > Use asset Catalog
and then drag the appropriate size for each device.