Is it possible to rotate an object – instead of the camera – with TrackballControls? http://threejs.org/examples/js/controls/TrackballControls.js
Is it possible to rotate an object with TrackballControls?
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Three.js introduced the Controls so you could easily maneuver with the camera around in the space. Controls are used for camera, like TrackballControls, FPSControls... They make moving with camera and pivoting a lot easier and they are almost automatically updated, so no need for hand-coded calculations.
If you wish to transform the object, then you should use
rotation
andposition
properties of the object, along with thelookAt(THREE.Vector3 point)
and similar.Hope this helps.