i need to receive data continuously from server to flash client and it is possible in as3 with this code :
public class ASHXTest extends Sprite
{
public function ASHXTest()
{
this.init();
}
private var urlStream:URLStream;
private var outField:TextField;
private function init():void
{
var req:URLRequest = new URLRequest("http://5.9.121.41/Handler.ashx");
urlStream = new URLStream ;
urlStream.addEventListener(ProgressEvent.PROGRESS,onStreamProgress);
urlStream.addEventListener(SecurityErrorEvent.SECURITY_ERROR,onError);
urlStream.addEventListener(IOErrorEvent.IO_ERROR,onError);
urlStream.load(req);
outField = new TextField ;
outField.autoSize = "left";
this.addChild(outField);
}
protected function onError(event:Event):void
{
outField.text = event.toString();
}
protected function onStreamProgress(event:ProgressEvent):void
{
var data:String = urlStream.readUTFBytes(urlStream.bytesAvailable);
outField.appendText(data + "\n");
}
}
Unfortunately my project written in as2 , is it possible in flash as2 to do this job?
It's been a little while since I have used this, but I think XMLSocket may be what you want? It doesn't actually need to use xml I don't think, but can be just a socket.
Link to documentation: http://help.adobe.com/en_US/AS2LCR/Flash_10.0/help.html?content=00000442.html