In Web AR,I need to animate atext component in aframe. How to achieve the text animation in aframe ? Not found any properties in atext component.
Is there any way for animating the text (atext) in aframe [WebAR]?
404 Views Asked by ExOrIntro At
1
There are 1 best solutions below
Related Questions in JAVASCRIPT
- Angular Show All When No Filter Is Supplied
- Why does a function show up as not defined
- I count the time the user takes to solve my quiz using Javascript but I want the same time displayed on another page
- Set "More" "Less" font size
- Using pagination on a table in AngularJS
- How to sort these using Javascript or Jquery Most effectively
- how to fill out the table with next values in array with one button
- State with different subviews
- Ajax jQuery firing multiple time display event for the same result
- Getting and passing MVC Model data to AngularJS controller
- Disable variable in eval
- javascript nested loops waiting for user input
- .hover() seems to overwrite .click()
- How to sort a multi-dimensional array by the second array in descending order?
- How do I find the fonts that are not loading in a CORS situation ( MoovWeb )?
Related Questions in AUGMENTED-REALITY
- Opengl Augmented Reality in Android from solvepnp
- Android - AR orientation
- how to bluid unity project correctly into android device
- instantiate prefab with virtual Button
- Android AR orientation
- Unity WebPlayer "Failed to initialize player's 3D settings"?
- Finding camera position without calibration
- How to combine Cardboard VR + Vuforia AR plugin on Unity?
- Vuforia augment reality windows
- Wikitude does not work. Poi do not change the position on phone position change
- How to achieve the user defined target in Rajawali-Vufoira android?
- How to do auto-rotation for video playback for an AR app in Unity and Vuforia written in C#?
- Navigation Supported Augmented Reality SDK in iOS
- Creating LSD-SLAM static library for iOS
- Implementing Vuforia Extended Tracking Without a Marker Source
Related Questions in AFRAME
- How do you enable transparency on an aframe entity that is composed of an SVG/HTML?
- How to add color to vertex in Json and the load it for Threejs
- A-Frame VR: Image not showing in Chrome
- Is there a better way to create a button in AFrame?
- Stopping AJAX PUT page refresh in A-Frame scene
- How to trigger AFrame animation to specific location from javascript?
- Adding new entities on the fly in AFrame
- Play sound component with animation using A-Frame
- A-Frame Daydream control?
- Why does the A-Sky element show up in Firefox, but not in Chrome (A-Frame)
- Toggle the visibility of DOM with A-Frame
- How to access the default camera from a component?
- Why does videosphere show up locally, but not on gh-pages?
- How do I make an a-frame entity aware that its animation attribute has changed?
- Rotation issues when cloning A-Frame Entities
Related Questions in WEB-AR
- how to use Ar.js in react pwa?
- How to launch web AR on android from a QR code
- How to import 3D models in Zappar WebAR Project based from user select?
- Size accurate WebAR experiences without markers?
- How to play content in ar after detection of marker without marker all the time(one time detection and then play)
- Switch to AR mode by default
- How to prevent rotation of a gltf model in three.js
- Improving stability in A-Frame and AR.js image tracking app without using third-party engines
- Model Viewer for web doesn't show View in AR button when passing Private Signed URL or Public URL from AWS S3
- Improve load time of large `.reality` files
- Is there any way for animating the text (atext) in aframe [WebAR]?
- 8th wall option page does not function when toggle off the splash screen in commercial mode
- MindAR JS: MINDAR.IMAGE.MindARThree is not a constructor
- USDZ partly working in web ar model viewer
- Is it possible to restrict "pinch and zoom" in echo3D webAR experience?
Trending Questions
- UIImageView Frame Doesn't Reflect Constraints
- Is it possible to use adb commands to click on a view by finding its ID?
- How to create a new web character symbol recognizable by html/javascript?
- Why isn't my CSS3 animation smooth in Google Chrome (but very smooth on other browsers)?
- Heap Gives Page Fault
- Connect ffmpeg to Visual Studio 2008
- Both Object- and ValueAnimator jumps when Duration is set above API LvL 24
- How to avoid default initialization of objects in std::vector?
- second argument of the command line arguments in a format other than char** argv or char* argv[]
- How to improve efficiency of algorithm which generates next lexicographic permutation?
- Navigating to the another actvity app getting crash in android
- How to read the particular message format in android and store in sqlite database?
- Resetting inventory status after order is cancelled
- Efficiently compute powers of X in SSE/AVX
- Insert into an external database using ajax and php : POST 500 (Internal Server Error)
Popular Questions
- How do I undo the most recent local commits in Git?
- How can I remove a specific item from an array in JavaScript?
- How do I delete a Git branch locally and remotely?
- Find all files containing a specific text (string) on Linux?
- How do I revert a Git repository to a previous commit?
- How do I create an HTML button that acts like a link?
- How do I check out a remote Git branch?
- How do I force "git pull" to overwrite local files?
- How do I list all files of a directory?
- How to check whether a string contains a substring in JavaScript?
- How do I redirect to another webpage?
- How can I iterate over rows in a Pandas DataFrame?
- How do I convert a String to an int in Java?
- Does Python have a string 'contains' substring method?
- How do I check if a string contains a specific word?
As far as I know, there is no simple way to treat the letters as separate entities. They're even not separate meshes - the component generates one geometry containing all letters.
Probably it would be better to create an animated model, or even to use an animated texture.
However, with a little bit javascript we can dig into the underlying
THREE.jslayer and split atextinto separate letters.One way would be to attach
textcomponents with a single letters to<a-entity>nodes.Having
<a-entity>nodes declared we can attach animations like we would to a normala-frameentity (especially position / rotation ones). But there comes the issue of positioning:First of all - we need to get the original letters spacing, this is sloppy. From what I can tell, a-frames version of
THREE.TextGeometryhas a propertyvisibleGlyphs, which has the position of the glyphs (as well as their heights, and offsets). We can use it to properly position our text.Second of all - the position animation needs the global position. It would be better to input offsets, not target positions. To make it work, the text nodes could be child nodes of the
.letternodes.A "generic" component could look like this:
Here's an example of dynamically adding text entities + using anime.js to set up a timeline for each letter.