Okay, so I'm making a game in which it rains dogs. I created the dogs with an array and added them to my main class with a new thread and all but the dogs aren't moving and I can't figure out why. Can anyone help me spot my error? (NOTE: This is not homework, I am doing this with my free time)
Here is a bit of my code: Main class:
// instance variables
private double width, height;
Dogs[] doggo = new Dogs[4]; // an array of dogs
int count = 3; // counts the amount of lives remaining
int counter = 0; // counts how many dogs are saved
public void drawGraphics(){
// draw the dogs
for (int i = 0; i < 5; i++) {
double x = rand.nextDouble(SIZE, (getWidth()-10)-SIZE);
doggo[i] = new Dogs(SIZE, speed, this);
// add dog to top of the window
add(doggo[i], x, 0);
new Thread(doggo[i]).start(); // animate the dogs
//System.out.println("try");
}
for (int i = 0; i < 5; i++) {
double x = rand.nextDouble(10, (getWidth()-10)-SIZE);
doggo[i] = new Dogs(SIZE, speed*2, this);
// add dog to top of the window
add(doggo[i], x, 0);
new Thread(doggo[i]).start(); // animate the dogs
//System.out.println("try");
}
}
Dogs Class:
// constants
private static final double DELAY = 50;
// instance variables
private double size, speed;
DoggoRescue game; // to recognize use of dogs in DoggoRescue game
GImage dog;
public Dogs(double size, double speed, DoggoRescue game){
// save the parameters to the instance variables
this.game = game;
this.size = size;
this.speed = speed;
// draw an image of the dog
dog = new GImage("Doggo.png");
dog.setSize(size, size);
add(dog, -size/2, -size/2);
}
// animate the dog
public void run(){
oneTimeStep();
pause(DELAY);
}
// called by run(), move the dog
private void oneTimeStep(){
// move dog
move(0, speed);
//System.out.println("try");
pause(DELAY);
// call checkCollision of the main class
game.checkCollision(this);
}
EDIT:
Your Dogs class needs to implement Runnable so your run() method can be called when you start the thread.
You can have a look at the oracle documentation here for an example: https://docs.oracle.com/javase/tutorial/essential/concurrency/runthread.html