I want to create a set of ten different circles with a for loop and have each of them change color when the mouse cursor hovers over one of them and also have them change to a third color with a mouse click. However only one of the circles - the last one to be created in the loop- has the color changes, regardless which circle gets clicked or hovered over. Can anyone explain me why and how can I fix this? I would be very greatful. Hier is is my code:
public class View extends Parent{
BorderPane gameScreen;
Group hexaBlock;
ArrayList<Circle> circleList = new ArrayList<>();
Circle circle;
...
public View(){
gameScreen = new BorderPane();
hexaBlock = new Group();
...
for(int y=0; y<2; y++ ){
for(double x=0; x<5; x++){
circle = new Circle(xPosition(hexagon width*x), yPosition(hexagon height*4*y), radius);
circleList.add(circle);
circle.setFill(Color.BLACK);
circle.setOnMousePressed(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent event) {
circle.setFill(Color.CYAN);
}
});
circle.addEventHandler(MouseEvent.MOUSE_ENTERED, new EventHandler<MouseEvent>(){
@Override
public void handle(MouseEvent t) {
circle.setFill(Color.RED);
}
});
circle.addEventHandler(MouseEvent.MOUSE_EXITED, new EventHandler<MouseEvent>(){
@Override
public void handle(MouseEvent t) {
circle.setFill(Color.BLACK);
}
});
}
this.getChildren().add(gameScreen);
...
gameScreen.setCenter(hexaBlock);
...
hexaBlock.getChildren().addAll(circleList);
.....

Here is a sample app. This app uses lambdas for the listeners.