I have a problem with deserializing special characters using Json.fx. When I try to serialize characters like "ğ,ş,ü", Jsonfx.Serialize and Jsonfx.Deserialize functions don't work correctly.
I try to solve Localization problem for my application. Help me please.
Here is my classes :
 public class Language
{
    public int LanguageId;
    public Menu menu;
    public Language()
    {
        menu = new Menu();
    }        
}
public class Menu
{
    public List<string> MenuStrings;
    public Menu()
    {
        MenuStrings = new List<string>();
    }
}
public class Localization : MonoBehaviour {
public TextAsset LanguageFile;
private List<Language> _languages ;
private void Awake()
{
        Language Example = new Language();
        Example.LanguageId = 7;
        Example.menu.MenuStrings.Add("İskeğderinoviş");
        Example.menu.MenuStrings.Add("ŞağmiI");
        Example.menu.MenuStrings.Add("Şjikovamoğviş");
        Debug.Log(JsonWriter.Serialize(Example));
}
Log Message :
{"LanguageId":7,"menu":{"MenuStrings":["\u0130ske\u011Fderinovi\u015F","\u015Ea\u011FmiI","\u015Ejikovamo\u011Fvi\u015F"]}} UnityEngine.Debug:Log(Object) Localization:Awake() (at Assets/Scripts/Localization.cs:155)
Thanks for your time.
 
                        
http://answers.unity3d.com/questions/1077288/jsonfx-deserialize-special-characters.html