Just curious, how would you use key bindings with the openGL GLCanvas? I understand how to use them with JPanel (which applies to GLPanel) but is it possible to use it with GLCanvas? How would you do it if it is possible?
-Dan
Just curious, how would you use key bindings with the openGL GLCanvas? I understand how to use them with JPanel (which applies to GLPanel) but is it possible to use it with GLCanvas? How would you do it if it is possible?
-Dan
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(OK, I just now looked up the GLCanvas API)
Q: What does GLCanvas extend?
A: Canvas, an AWT component.
Q: Does AWT have key bindings?
A: No. So the overall answer is you can't use Key Bindings directly with GLCanvas.
Perhaps it can be used indirectly by attaching the bindings to another Swing component in the same GUI.