I'm using KineticJs to develop a webapp, but i found that when i'm using tween() on android, it always left a original image when the tween starts. And it's also happens on the Kineticjs tutorials page with my galaxy note2. is it a bug?
here is my screen shot...

This is an android canvas bug.
One of tips - draw on canvas after small delay:
See full list of tips there: http://slash-system.com/en/how-to-fix-android-html5-canvas-issues/