Kobold2d how to detect an ipad3

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Hi I am trying to work out how to run a universal app in Kobold2d.

I would like to have graphics designed for 320x480, 640,960. to support the iPhones. Just to repositions it for the iPad 1 & 2.

And not to use the iPad 3 (new) high resolutions?

So far if I enable Retina support it does for all devices.

Can it be restricted?

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