Kudan with unity3d object tracking running on windows

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kudan community. I'm developing an application where I need to use augmented reality, but my application will run on windows computer with two monitors (where one is projecting the augmented reality), connected with a webcamera. Also I need to track an object (not a marker).

I was testing this with the vuforia library and it works on the unity editor, but doesn't work when I try to compile the application on windows. (I know that now vuforia support universal windows apps, but I can't make this works and also from what I see doesn't support multiple monitors).

So I saw that kudan support windows and object tracking but I read the tutorial and wikis and I can't seem make it work.

Any body can guide me on the right track on how achieve this?

PD. I'm using unity engine 5.4 and windows 10 os

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