I have a class in a unit. Usually, when I changed the algorithm of its methods, I have to recompile it and deliver the patch as a whole. I think to create the instance of the class using DLL. After searching in delphi.about.com, I found that instead of using DLL, I can use BPL. It is a DLL for Delphi. The problem is almost all examples I found is only telling how to export a function. I want to dynamically load the BPL, and whenever I replace the BPL, I can get the latest algorithm of the class, not only the functions I export.
Article I have read:
- http://delphi.about.com/od/objectpascalide/a/bpl_vs_dll.htm
- Plugins system for Delphi application - bpl vs dll?
- http://delphi.about.com/library/weekly/aa012301a.htm
Any URL or SAMPLE how to create a BPL from scratch to encapsulate a component or a class is greatly appreciated.
Dear Guru,
Suppose I have code like this:
unit unitA;
interface
type
B = class(TObject)
public
procedure HelloB;
end;
A = class(TObject)
public
function GetB: B;
function HelloA: String;
procedure Help;
end;
implementation
uses
Dialogs;
{ B }
procedure B.HelloB;
begin
ShowMessage('B');
end;
{ A }
function A.GetB: B;
begin
Result := B.Create;
end;
function A.HelloA: String;
begin
Result := 'Hello, this is A';
end;
procedure A.Help;
begin
//do something
end;
end.
I want to export all public methods of A. How to make it a DLL? How to use it from another unit where to import it? let's say:
var a: A;
a := A.Create;
a.GetB;
showMessage(a.HelloA);
A is not declared in the unit (it is in the DLL). Please advise.
Hurray. I got it last night. All I have to do is make the object implement an interface which is used in the caller unit to catch the instance of object returned by the DLL.
Thank you all.
The problem with putting a class in an external file is that your main application needs to know some way to refer to it. It will either have to descend from a base class that exposes all the methods you need as virtual methods, or implement an interface that contains all the functionality you need from it.
If you already know what the interface of the object should look like, and all you're changing is implementation details such as internal algorithms, probably the easiest thing would be to make your class implement an interface and put it in a DLL that exports a function that returns an instance of this interface. That way you don't need to worry about breaking your app up into packages, which can be a real hassle.