Currently I'm doing a 3d avatar creation and customization using flash, (away3d and md5) .. I'm designing characters using MAYA 2012 and I'm going to export it as MD5 format.
However current MAYA-MD5 Exporter which I've found from (http://www.zbufferstudios.com) only can export only 1 mesh on export.
How can I export from maya2012 to md5 with multiple meshes support?
There used to be some MD5 exporters written as C++ Maya plugins out there, I think from the Quake Rally team; will run faster than MEL, perhaps, but more of a pain. In either case easiest way is probably to do an additional MEL or Python script, go through the selection list and call the export function on each mesh.