I am generating a PDF using the below code but it leads to memory leak can anybody help ? the code is given below.
- (void)drawText:(NSString*)textToDraw inFrame:(CGRect)frameRect {
    NSMutableAttributedString *string = [[[NSMutableAttributedString alloc]
                                         initWithString:textToDraw] autorelease];
    // make a few words bold
    CTFontRef helveticaBold = CTFontCreateWithName(CFSTR("Helvetica-Bold"), 8.0, NULL);
    [string addAttribute:(id)kCTFontAttributeName
                   value:(id)helveticaBold
                   range:NSMakeRange(0, [string length])];
    // add some color.
    if (_flag == 1) {
        [string addAttribute:(id)kCTForegroundColorAttributeName
                       value:(id)[UIColor whiteColor].CGColor
                       range:NSMakeRange(0, [string length])];
    } else {
        [string addAttribute:(id)kCTForegroundColorAttributeName
                       value:(id)[UIColor blackColor].CGColor
                       range:NSMakeRange(0, [string length])];
    }
    // layout master
    CTFramesetterRef framesetter = CTFramesetterCreateWithAttributedString((CFAttributedStringRef)string);
    CGMutablePathRef framePath = CGPathCreateMutable();
    CGPathAddRect(framePath, NULL, frameRect);
    // Get the frame that will do the rendering.
    CFRange currentRange = CFRangeMake(0, 0);
    CTFrameRef frameRef = CTFramesetterCreateFrame(framesetter, currentRange, framePath, NULL);
    CGPathRelease(framePath);
    // Get the graphics context.
    CGContextRef    currentContext = UIGraphicsGetCurrentContext();
    // Put the text matrix into a known state. This ensures
    // that no old scaling factors are left in place.
    CGContextSetTextMatrix(currentContext, CGAffineTransformIdentity);
    CGContextSetRGBFillColor(currentContext, 0, 0, 0, 1.0);
    // Core Text draws from the bottom-left corner up, so flip
    // the current transform prior to drawing.
    CGContextTranslateCTM(currentContext, 0, frameRect.origin.y*2);
    CGContextScaleCTM(currentContext, 1.0, -1.0);
    // Draw the frame.
    CTFrameDraw(frameRef, currentContext);
    CGContextScaleCTM(currentContext, 1.0, -1.0);
    CGContextTranslateCTM(currentContext, 0, (-1)*frameRect.origin.y*2);
    CFRelease(frameRef);
    //CFRelease(stringRef);
    CFRelease(framesetter);
}
I'm calling this function several time while generation the
PDF and every time this leads to memory leak.
 
                        
CTFontCreateWithNamefollows the create-name-rule, which is if you create it, you own it and you have to release it when you're finished: