I am trying to use a CIColorKernel or CIBlendKernel with sampler arguments but the program crashes. Here is my shader code which compiles successfully.
extern "C" float4 wipeLinear(coreimage::sampler t1, coreimage::sampler t2, float time) {
float2 coord1 = t1.coord();
float2 coord2 = t2.coord();
float4 innerRect = t2.extent();
float minX = innerRect.x + time*innerRect.z;
float minY = innerRect.y + time*innerRect.w;
float cropWidth = (1 - time) * innerRect.w;
float cropHeight = (1 - time) * innerRect.z;
float4 s1 = t1.sample(coord1);
float4 s2 = t2.sample(coord2);
if ( coord1.x > minX && coord1.x < minX + cropWidth && coord1.y > minY && coord1.y <= minY + cropHeight) {
return s1;
} else {
return s2;
}
}
And it crashes on initialization.
class CIWipeRenderer: CIFilter {
var backgroundImage:CIImage?
var foregroundImage:CIImage?
var inputTime: Float = 0.0
static var kernel:CIColorKernel = { () -> CIColorKernel in
let url = Bundle.main.url(forResource: "AppCIKernels", withExtension: "ci.metallib")!
let data = try! Data(contentsOf: url)
return try! CIColorKernel(functionName: "wipeLinear", fromMetalLibraryData: data) //Crashes here!!!!
}()
override var outputImage: CIImage? {
guard let backgroundImage = backgroundImage else {
return nil
}
guard let foregroundImage = foregroundImage else {
return nil
}
return CIWipeRenderer.kernel.apply(extent: backgroundImage.extent, arguments: [backgroundImage, foregroundImage, inputTime])
}
}
It crashes in the try line with the following error:
Fatal error: 'try!' expression unexpectedly raised an error: Foundation._GenericObjCError.nilError
If I replace the kernel code with the following, it works like a charm:
extern "C" float4 wipeLinear(coreimage::sample_t s1, coreimage::sample_t s2, float time)
{
return mix(s1, s2, time);
}
So there are no obvious errors in the code, such as passing incorrect function name or so.
Yes, you can't use samplers in
CIColorKernel
orCIBlendKernel
. Those kernels are optimized for the use case where you have a 1:1 mapping from input pixel to output pixel. This allows Core Image to execute multiple of these kernels in one command buffer since they don't require any intermediate buffer writes.A
sampler
would allow you to sample the input at arbitrary coordinates, which is not allowed in this case.You can simply use a
CIKernel
instead. It's meant to be used when you need to sample the input more freely.To initialize the kernel, you need to adapt the code like this:
When calling the kernel, you now need to also provide a ROI callback, like this: