I've been using MKStoreKit to enable in-app purchases in my apps. The latest binary I submitted using this method was rejected because nothing happens when the user clicks on the purchase button when the reviewer tested it on iOS 5. Is this an iOS 5 issues, or has something else gone wonky? It works fine when I test it on iOS 4. My iPod is too old to upgrade to iOS 5 and I've started saving up to buy a new one, but I'd like to get this app on the store before then. Also, it means that several of my other apps will be broken and I would like to fix those as well.
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There is nothing special in MKStoreKit that could probably break on iOS 5. I've used it in many apps running iOS 4 and 5 without any issues. Can you test it on a real device and post what happens?