Firstly, thank you for the great frameworks (Material and Motion) and generally awesome documentation.
I have been migrating to various Material and Motion classes in my app and enjoying it, but i have a situation I can't quite figure out an elegant way to handle with Motion.
I like to have a repeating background pulse animation that triggers on an IBAction and stops on an IBAction, but motion animations are 'one shot', and im not sure how to trigger a long running animation (unknown duration, repeating) and keep a handle on it, then stop it.
Is this a paradigm supported by Motion?
Thank you