I need to deserialize main Unity asset bundle manifest in order to merge them later (all in one). How do you approach something like this :
ManifestFileVersion: 0
CRC: 4271548926
AssetBundleManifest:
AssetBundleInfos:
Info_0:
Name: shared
Dependencies: {}
Info_1:
Name: hotellobbyfivestar
Dependencies:
Dependency_0: shared
Info_2:
Name: plantsafety_workshop
Dependencies:
Dependency_0: shared
Info_3:
Name: plantsafety_factory
Dependencies:
Dependency_0: shared
Info_4:
Name: plantsafety_workshop_module3
Dependencies:
Dependency_0: shared
Please help!
for anyone looking into this - just replace all of the Info_{0}: with "-" - do the same for Dependency_{0}: and finally replace all of the "{}" with "".
Unity Yaml is not a standard one, so you always need to do your procesing yourself.