I am newbie to the appwarp Async turn based game and I have already succeeded to create a turn based room dynamically but the listener from appwarp must call a method named
public void onMoveCompleted(MoveEvent moveEvent);
but its not being called so that I would be able to switch the turn to another player.
There is no example for the Realtime turn based multiplayer using Appwarp. If any one would have a prototype in unity it would be a great help for me.
Help is highly appreciated. Thank you
Here are the steps to get it completely working
Repetitive Steps