Objects shown in locals while debugging does not match what I get in the editor

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As a part of a customisation to an existing application I need to create an object in one class and use that in another class. Now, I have created the object in the class and when debugging I can drill through the locals tree and see the object a couple of steps down the tree. Simplified, it looks a bit like this:

objectA

--> objectB

----> objectC

Object C is found in Object B which is found in Object A

I thought that I could get my object basically by doing a objectA.objectB.objectC but the problem is that when I try that objectA does not have objectB although the debugger clearly says otherwise.

A few screen dumps:

The debugger shows that the eft object has a path to the SessionProcessor object

Intellisense does not offer me the EftServices I saw in the debugger

What am I missing?

Thanks in advance,

.søren

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