osgearth ThreeDTiles model data is very big,Can I use LOD technology, or it uses LOD technology itself?
there is my earth file. Model size has 3G or 4G.
<map name="Base Image" type="geocentric">
<image driver = "gdal" name = "base-world" visible = "true">
<url>./world.tif</url>
</image>
<ThreeDTiles name="Roads">
<url>./ROAD/tileset.json</url>
</ThreeDTiles>
<ThreeDTiles name="Greend">
<url>./house/tileset.json</url>
</ThreeDTiles>
<ThreeDTiles name="Building">
<url>./city/tileset.json</url>
</ThreeDTiles>
</map>
LODs would have to be designed into the 3D-Tiles model itself. OsgEarth just loads and displays it.
3D-Tiles LODs are specified using a "geometricError" value in the 3D-Tiles tileset. If the creator used geometricError for LODs, you can specify the maximum screen-space error to use (in pixels) with the "max_sse" property on your ThreeDTiles layer.
Good luck, hope this helps.