I am using PageHeap to identify heap corruption. My application has a heap corruption. But the application breaks(due to crash) when it creates an stl object for a string passed to a method. I cannot see any visible memory issues near the crash location. I enabled full page heap for detecting heap corruption and /RTCs for detcting stack corruption.
What should I do to break at the exact location where the heap corruption occurs?
Pageheap does not always detect heap corruption exactly at the moment when it occurs.
Pageheap inserts an invalid page right after allocations. So whenever you overrun an allocated block you get an AV. But there are other possible cases. One example is writing just before an allocated block corrupting heap block header data structure. Heap block header is a valid writable memory (most likely in the same page with the allocated block). Consider the following example:
So writing some garbage just before the allocated block passes just fine. With Pageheap enabled the example breaks inside
free()
call. Here is the call stack:Pageheap enables rigorous heap consistency checks, but the checks do not kick in untill some other heap API is called. The check routines are seen on stack. (Without Pageheap the application would probably just AV in heap implementation attempting to use an invalid pointer.)
So Pageheap does not give you 100% guarantee to catch a corruption exactly at the moment when it occurs. You need tools like Purify or Valgrind that track every memory access.
Don't get me wrong, I think Pageheap is still very useful. It causes much less performance degradation compared to the mentioned Purify and Valgrind, so it allows running much more complex scenarios.