I need a way to draw lines in WPF that have a rough, textured or distressed effect, as if they've been drawn by a real brush or pen stroke. I can go some way to doing what I want using graphic elements but this approach doesn't scale very well. Any suggestions?
Paintbrush-like textured strokes in WPF
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I think that you can done it by processing pixels in bitmap using a for-loop get pixels from brush-bitmap and started another for-loop to set pixels on destinate bitmap
i've already done it once, but it's really a hard way