Is it possible to send a TreeMap (containing keys and values) over a socket from server to client?
Passing TreeMap object over Socket (from server to client)
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Writing to a socket is no different than writing to a file. The
ObjectOutputStreamclass abstracts that layer for us. So you can test that your Serialization is working smoothly with file IO; then it is very easy to write to aSocket.First Step: Test Your Serialization
Second Step: Test Your Deserialization
Read your object back to check deserialization:
TreeMapis Serializable. Everything runs perfectly fine, as long asYourValueClassdoes not have complex structure that hinders serialization. For instance you may have recursive references to other objects in yourYourValueClass, in which case you have to work on your work on your ownwriteObjectandreadObjectimplementations for Serialization.So a read and write check is very important to be sure everything runs according to your structure.
Third Step: Move to Socket Programming
Once you are sure your serialization is working, move to socket programming. It is very important that you're confident that your serialization is working perfectly, before moving on to the socket, since if you miss a point on serialization then if anything fails during socket implementation, it will be very hard to find where the problem is.
Server Side:
Client Side:
You can use refer to the following sources: