I started to work with 123D Catch and Blender a while ago. I made some photos and created 3D object in 123D Catch. Next step is to put it into Unity.
But before it I need to correct some details (some edges have inappropriate shape, colour is missed in some places etc). I tried to import this 3D object into blender but I couldn't upload texture automatically (I watched some tutorials about mapping, but exaples are easy and my object has complicated construction). Can anyone reccomend me a software where I can correct basic stuff like egdes, shape or colour easly?
Thank you a lot.
you can edit them in any image manipulation software (e.g. Gimp or Photoshop)
make shure that you use file>import>obj
and turn on textured mode :
as the UVs are contained in the model alredy.
export the model via file>export>obj or just drag the .blend file into your assets and let Unity convert it automtically.
Before you use your model in unity you should consider reducing its geometry/detail as the generated models can be very high poly. For that purpose, I can recommend "Meshlab"
Further reading: http://www.shapeways.com/tutorials/polygon_reduction_with_meshlab