Preferred approach to develop simple motion game with Kinect

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I wish to start a game development for windows PC using Kinect V2 sensor. The game concept is to record the users walking distance from a certain point.

As I am very new in gaming so I need to have few details before start this development:

1- What is the preferred way/ technology to develop Windows Game with Kinect V2 capabilities?

2- Can I use my .Net experience (C#, XAML) in this game development?

3- What plugins, SDKs, framework required to develop game?

4- If uses WPF+XAML then should I be able to create a setup for easy going installations to the client?

Please pardon me as I am new to Game development and looking for suggestions here!

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1- What is the preferred way/ technology to develop Windows Game with Kinect V2 capabilities?

Ans => You can use unity. Microsoft Provides kinect plug in for unity

2- Can I use my .Net experience (C#, XAML) in this game development?

Ans => You can code with C# in unity.

3- What plugins, SDKs, framework required to develop game?

Ans => Depends on what type game you want to develop. As for your interest, I want mention some creating coding framework such as Processing , Cinder. You will find tons of plugins or assets in Unity Asset Store.

4- If uses WPF+XAML then should I be able to create a setup for easy going installations to the client?

Ans => :-?

Well, suggestions for you.

  1. Start Learning Unity. Complete these tutorials.

  2. Official Unity plugin for Kinect v2.