Prevent temporarily recycling with item renderers

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I'm looking for a way to keep unrecycled state on item renderer time to play animation ?

My problem is my animation is played well but if there is another data changed in my datagrid, my item renderer is recycled to play the new animation so the first animation is stopped. I just would like in this case to instantiate 2 item renderers and let the time to the first animation to finish.

How can I do that please ?

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