I'm looking to build a spherical mesh out of equilateral triangles. I've calculated the points of the triangle and managed to create a flat mesh out of them.
I'm now stuck on how to translate these points from a flat surface onto a sphere
My goal is to achieve something similar to the result from this video. Where the creator does something close to what I'm trying to do by projecting points from a plane onto a sphere.
I've tried looking for "projecting triangle onto a sphere" results online but I've not managed to find anything that would bring me closer to a solution.