PVR
texture format from Imaginations.
Defined in PVRTexLibGlobals.h
What is difference with texture formats?
MGLPT_PVRTC4
vs OGL_PVRTC4
I have used OGL_PVRTC4
before. Does MGLPT_PVRTC4
is exactly same?
My code broke when some tool gave MGLPT_PVRTC4
texture. I am wondering how should we process MGLPT_PVRTC4
textures.
The best place to ask would be at the PowerVR Insider forum (http://forum.imgtec.com/categories/powervr-graphics). FWIW, MGL is an old API that pre-dates OpenGL ES 1.0 (and the latter recently turned 10).
It is extremely likely that the ordering of the contents of the file will have changed between the two.