if event.type == pygame.MOUSEBUTTONDOWN:
print("MOUSEBUTTON")
Is this the right event for Mouse button pressed?
if event.type == pygame.MOUSEBUTTONDOWN:
print("MOUSEBUTTON")
Is this the right event for Mouse button pressed?
On
To see if mouse button was pressed you use MOUSEBUTTONDOWN and event.button.
To see if mouse button is held pressed use pygame.mouse.get_pressed()
It is similar to KEYDOWN ad pygame.key.get_pressed() on this image
Yes, from the documentation (boldface mine):