I am starting to be very nervous with my problem, I will try to desribe my need, hope that somebody understands. Imagine that I have project which generates one executable and some plugins( runtime loaded library ). That executable is some kind of daemon/service which looks for ist suitable plugins at the start. So these plugins should provide some abstract communication layer. I have looked at the Qt Doc and found QPluginLoader class which should provide interface loading from .so, but the interface cannot have signal/slot, must be pure virtual. So I was thinking about somethink which will return QObject based objects...
!!! Please dont get scared, its just 2 interfaces and 2 implementations :)
My Project layout and contents:
./Daemon/Interfaces/PluginInterface.h
#include <QObject>
#include "PluginInterface.h"
class PluginInterface {
public:
virtual ~PluginInterface() = 0;
virtual ProtocolInterface* getInterface() = 0;
virtual int getPluginId() const = 0;
};
Q_DECLARE_INTERFACE( PluginInterface, "com.porta.protocol.PluginInterface/1.0")
./Daemon/Interfaces/ProtocolInterface.h
#include <QObject>
#include "turnstile.h"
class ProtocolInterface : public QObject {
Q_OBJECT
public:
ProtocolInterface( QObject *parent = 0 ) : QObject( parent ) {}
virtual QWidget* getConfigureGUI() = 0;
virtual void init() = 0;
virtual void start() = 0;
signals:
void someSignal();
};
./Daemon/ProtocolHander.cpp(&h) <- just plugin loading and some logic
./Daemon.pro
QT += core gui
TARGET = porta_daemon
CONFIG += console
CONFIG -= app_bundle
TEMPLATE = app
SOURCES += main.cpp \
protocolhandler.cpp
HEADERS += protocolhandler.h \
Interfaces/protocolinterface.h \
Interfaces/protocolloader.h \
Interfaces/turnstile.h
./Plugins/Dummy/DummyPluginInterface.h
#include "protocolloader.h"
#include <QObject>
class DummyPluginInterface : public QObject, PluginInterface {
Q_OBJECT
Q_INTERFACES(PluginInterface)
public:
ProtocolInterface* getInterface();
int getPluginId() const;
};
./Plugins/Dummy/DummyPluginInterface.cpp
#include "DummyPluginInterface.h"
#include "DummyProtocolInterface.h"
ProtocolInterface *DummyPluginInterface::getInterface() {
return new DummyProtocolInterface();
}
int DummyPluginInterface::getPluginId() const {
return 1;
}
Q_EXPORT_PLUGIN2(dummyplugin, DummyPluginInterface)
./Plugins/Dummy/DummyProtocolInterface.h
#include "protocolinterface.h"
#include <QObject>
class DummyProtocolInterface : public ProtocolInterface {
public:
void init();
QWidget* getConfigureGUI();
void start();
int getPluginId() { return 1; }
};
./Plugins/Dummy/DummyProtocolInterface.cpp
#include "DummyProtocolInterface.h"
QWidget* DummyProtocolInterface::getConfigureGUI() {
return 0;
}
void DummyProtocolInterface::start() {
}
void DummyProtocolInterface::init() {
emit someSignal(); /// !!! this is important for me
}
./Plugins/Dummy/Dummy.pro
TEMPLATE = lib
CONFIG += plugin
QT += network
INCLUDEPATH += ../../Daemon/Interfaces/
HEADERS += ****
SOURCES += ****
TARGET = *****
DESTDIR = *****
My promblem is that I am getting linking errors or runtime unresolved symbols( mostly somethink from QObject ) or my signals cannot by connected... ProtocolHandler should be the one, who connects signals/slots..
Can anybody tell me how to make this approach right? Qt examples are not covering such think..
THANK YOU!
Adam
So adding ProtocolInterface.h into HEADERS += section of Plugin.pro file SOLVED THE PROBLEM :)